bounding_sphere.h file
Contains the definition of muu::
Namespaces
- namespace muu
- The root namespace for all muu functions and types.
Classes
-
template <typename Scalar>struct muu::bounding_sphere
- A bounding sphere.
-
template <typename Scalar>struct std::tuple_size<muu::bounding_sphere<Scalar>>
- Specialization of std::tuple_size for muu::
bounding_sphere. -
template <size_struct std::tuple_element<I, muu::bounding_sphere<Scalar>>
t I, typename Scalar> - Specialization of std::tuple_element for muu::
bounding_sphere. -
template <typename Scalar>struct muu::constants<bounding_sphere<Scalar>>
- Bounding spehere constants.
Functions
-
template <typename S, typename T>auto approx_equal(const bounding_sphere<S>& bs1, const bounding_sphere<T>& bs2, epsilon_type<S, T> epsilon = default_epsilon<S, T>) -> bool constexpr noexcept
- Returns true if two bounding spheres are approximately equal.
-
template <typename S>auto approx_zero(const bounding_sphere<S>& bs, S epsilon = default_epsilon<S>) -> bool constexpr noexcept
- Returns true if all the scalar components of a bounding sphere are approximately equal to zero.
-
template <typename S>auto degenerate(const bounding_sphere<S>& bs) -> bool constexpr noexcept
- Returns true if a bounding sphere is degenerate (i.e. its radius is less than or equal to zero).
-
template <typename S>auto infinity_or_nan(const bounding_sphere<S>& bs) -> bool constexpr noexcept
- Returns true if any of the scalar components of a bounding sphere are infinity or NaN.